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GaryGameDeveloper

@garygamedeveloper

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About GaryGameDeveloper

I've been taking a long break from game development. I may come back to it eventually!

On this channel you can expect weekly uploads of mainly devlogs! Devlogs on whatever game I'm currently making! I currently don't use any particular game engine but as of right now most of my devlogs involve using RPG Maker. I've also used Godot and GameMaker.

(Check Out My Gaming Channel & Reaction Channel Too!)

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Latest Video

After 4 LONG Months... I'm Done With This Indie Game

by GaryGameDeveloper

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After 4 LONG Months... I'm Done With This Indie Game

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About RealtimeSubCount.com

RealtimeSubCount.com tracks live YouTube subscriber activity with a faster page shell, local caching, and analytics modules that do not block the main counter from loading. This page is designed to keep the count visible first while the deeper charts and supporting widgets stream in behind it.

FAQ

The page combines cached API data and fast refresh polling to stay responsive while still tracking changes closely. Exact public YouTube counts can lag, but the page updates far more frequently than the default channel view.

The chart appends new subscriber readings every few seconds. That gives you a rolling growth trace instead of a static count snapshot.

Yes. The embed panel on this page includes both the iframe snippet for websites and the direct URL for OBS or other browser-source tools.