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Dominik Hildner

@dominik_hildner

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About Dominik Hildner

On this channel, you'll find a wealth of resources dedicated to improving your understanding of lighting in various creative mediums. Whether you're a game developer, 3D artist, or simply someone interested in the art of lighting, my videos are designed to provide you with practical insights and techniques that you can apply to your own projects.

- Lighting in Unreal Engine: I'll delve into the intricacies of lighting in Unreal Engine, sharing tips and tricks that will help you create stunning and immersive environments for your games or virtual experiences.

- Visual Eye Development: Understanding the nuances of lighting, mood, and expression is crucial for any artist. I'll guide you through exercises and discussions aimed at refining your visual eye and improving your artistic choices.

Happy lighting!

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Latest Video

Transform your Lighting with Local Volumetric Fog inside UE5

by Dominik Hildner

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Transform your Lighting with Local Volumetric Fog inside UE5

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About RealtimeSubCount.com

RealtimeSubCount.com tracks live YouTube subscriber activity with a faster page shell, local caching, and analytics modules that do not block the main counter from loading. This page is designed to keep the count visible first while the deeper charts and supporting widgets stream in behind it.

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The page combines cached API data and fast refresh polling to stay responsive while still tracking changes closely. Exact public YouTube counts can lag, but the page updates far more frequently than the default channel view.

The chart appends new subscriber readings every few seconds. That gives you a rolling growth trace instead of a static count snapshot.

Yes. The embed panel on this page includes both the iframe snippet for websites and the direct URL for OBS or other browser-source tools.