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The Average Dev

@theaveragedev1

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About The Average Dev

I'm The Average Dev, and I make tutorials designed for complete beginners. Some techniques may not be on par with industry standard optimizations, but at the end of the day having something that works is a win, especially when starting out.

I am a college student working towards a bachelors in CS. I am highly interested in Game Development, ever since I was young. I am still very much a beginner at this field myself, and by no means know everything. I decided to create my channel to help others learn during my journey, as well as myself. I also use my channel to document some of my projects and simple games.

I hope you enjoy, and hit the subscribe button to join me on the journey!

Upload Schedule:

When I feel like uploading

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Latest Video

Creating The Player System | Unreal Engine C++ Devlog #gamedev #coding #cpp #unrealengine5

by The Average Dev

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Creating The Player System | Unreal Engine C++ Devlog #gamedev #coding #cpp #unrealengine5

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About RealtimeSubCount.com

RealtimeSubCount.com tracks live YouTube subscriber activity with a faster page shell, local caching, and analytics modules that do not block the main counter from loading. This page is designed to keep the count visible first while the deeper charts and supporting widgets stream in behind it.

FAQ

The page combines cached API data and fast refresh polling to stay responsive while still tracking changes closely. Exact public YouTube counts can lag, but the page updates far more frequently than the default channel view.

The chart appends new subscriber readings every few seconds. That gives you a rolling growth trace instead of a static count snapshot.

Yes. The embed panel on this page includes both the iframe snippet for websites and the direct URL for OBS or other browser-source tools.